this is a simple plane spraying out spuds name i made for her
What it is, is a 3D mesh being tracked by a simple particle effect which is then arranged to a basic mesh before being replaced by the word "spud", producing an apparently seamless transition from "spray" to "words"
this is the loe end of what my program can do and i mean very low end
it has camera moving capabilities and it automaticaly bevals and creates ur animation
So what you're saying is that it does all of it for you, you don't keyframe animate everything yourself?
All 3D software contains a "camera" (The viewpoint), which can be moved around, also generally animated by keyframe, allowing full custom movement around an environment. Automatic bevelling or subdividing is generally normal too.
Aha! Found what I was after
[youtube=425,350]tqBEjlpCKfI[/youtube]
Did this in 2007 with an earlier version of my prime model, and a few others too. Includes mass mesh rigging/skeleton creation, key-frame animation, lighting, camera movement and various other things. Everything is animated by hand, using key-frame (you set the 2 points of movement and it calculates the movement inbetween), rather than selecting a premade animation within the program.